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    Home»News»Diablo 2 Resurrected runewords list and all rune combinations
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    Diablo 2 Resurrected runewords list and all rune combinations

    The West NewsBy The West NewsSeptember 30, 2021Updated:September 30, 202121 Mins Read
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    Diablo 2 Resurrected runewords list and all rune combinations

    Do you want to learn how to make runewords in Diablo 2 Resurrected? You won’t need these runewords to complete your first campaign run, but they’re useful for playing on harder difficulties and Hardcore runs where dying permanently deletes your character. To make a runeword in Diablo 2, simply place the runes listed in the order shown in the runeword recipe into the sockets of a compatible item.

    Some of these runewords necessitate the use of extremely rare runes, which can take a long time to locate. Rather than searching for them, you can use the Diablo 2 Resurrected Horadric Cube to create the more difficult-to-find runes by combining commonly found runes with other items.

    Here are all of the Diablo 2 Resurrected runewords that can be created, as well as the runes required to create them, the equipment that each runeword can be used with, and a description of each runeword’s abilities. There are 81 runewords in total, with 26 of them being exclusive to the ladder mode, so there’s a lot to go over. Unfortunately, Rune words aren’t a particularly beginner-friendly mechanic, so if you’re looking for some pointers as a new player, make sure to read our Diablo 2 Resurrected beginners’ guide.

    DIABLO 2 RESURRECTED RUNEWORDS RECIPES

    Here is a list of the runes that must be combined in order to create all of the Diablo 2 Resurrected runewords:

    • Ancient’s Pledge – Ral + Ort + Tal (Shields)
    • Beast – Ber + Tir + Um + Mal + Lum (Axes, scepters, and hammers)
    • Black – Thul + Io + Nef (Clubs, hammers, and maces)
    • Bone – Sol + Um + Um (Body armour)
    • Bramble – Ral + Ohm + Sur + Eth (Body armour)
    • Brand – Jah + Lo + Mal + Gul (Missile weapons)
    • Breath of the Dying – Vex + Hel + El + Eld + Zod + Eth (Weapons)
    • Call to Arms – Amn + Ral + Mal + Ist + Ohm (Weapons)
    • Chains of Honor – Dol + Um + Ber + Ist (Body armour)
    • Chaos – Fal + Ohm + Um (Claws)
    • Crescent Moon – Shael + Um + Tir (Axes, swords, and polearms)
    • Death – Hel + El + Vex + Ort + Gul (Swords and axes)
    • Delirium – Lem + Ist + Io (Helms)
    • Destruction – Vex + Lo + Ber + Jah + Ko (Polearms and swords)
    • Doom – Hel + Ohm + Um + Lo + Cham (Axes, polearms, and hammers)
    • Dragon – Sur + Lo + Sol (Body armour and shields)
    • Dream – Io + Jah + Pul (Helms and shields)
    • Duress – Shael + Um + Thul (Body armour)
    • Edge – Tir + Tal + Amn (Missile weapons)
    • Enigma – Jah + Ith + Ber (Body armour)
    • Enlightenment – Pul + Ral + Sol (Body armour)
    • Eternity – Amn + Ber + Ist + Sol + Sur (Body armour)
    • Exile – Vex + Ohm + Ist + Dol (Paladin shields)
    • Faith – Ohm + Jah + Lem + Eld (Missile weapons)
    • Famine – Fal + Ohm + Ort + Jah (Axes and hammers)
    • Fortitude – El + Sol + Dol + Lo (Weapons and body armour – they have different effects)
    • Fury – Jah + Gul + Eth (Melee weapons)
    • Gloom – Fal + Um + Pul (Body armour)
    • Grief – Eth + Tir + Lo + Mal + Ral (Swords and axes)
    • Hand of Justice – Sur + Cham + Amn + Lo (Weapons)
    • Harmony – Tir + Ith + Sol + Ko (Missile weapons)
    • Heart of the Oak – Ko + Vex + Pul + Thul (Staves and maces)
    • Holy Thunder – Eth + Ral + Ort + Tal (Scepters)
    • Honor – Amn + El + Ith + Tir + Sol (Melee weapons)
    • Ice – Amn + Shael + Jah + Lo (Missile weapons)
    • Infinity – Ber + Mal + Ber + Ist (Polearms)
    • Insight – Ral + Tir + Tal + Sol (Polearms and staves)
    • Last Wish – Jah + Mal + Jah + Sur + Jah + Ber (Swords, hammers, and axes)
    • Lawbringer – Amn + Lem + Ko (Swords, hammers, and sceptres)
    • King’s Grace – Amn + Ral +Thul (Swords and sceptres)
    • Kingslayer – Mal + Um + Gul + Fal (Swords and axes)
    • Leaf – Tir + Ral (Staves)
    • Lionheart – Hel + Lum + Fal (Body armour)
    • Lore – Ort + Sol (Helms)
    • Malice – Ith + El + Eth (Melee weapons)
    • Melody – Shael + Ko + Nef (Missile weapons)
    • Memory – Lum + Io + Sol + Eth (Staves)
    • Myth – Hel + Amn + Nef (Body armour)
    • Nadir – Nef + Tir (Helms)
    • Oath – Shael + Pul + Mal + Lum (Swords, axes, and maces)
    • Obedience – Hel + Ko + Thul + Eth + Fal (Polearms)
    • Passion – Dol + Ort + Eld + Lem (Weapons)
    • Peace – Shael + Thul + Amn (Body armour)
    • Phoenix – Vex + Vex + Lo + Jah (Weapons and shields – they have different effects)
    • Pride – Cham + Sur + Io + Lo (Polearms)
    • Principle – Ral + Gul + Eld (Body armour)
    • Prudence – Mal + Tir (Body armour)
    • Radiance – Nef + Sol + Ith (Helms)
    • Rain – Ort + Mal + Ith (Body armour)
    • Rhyme – Shael + Eth (Shields)
    • Rift – Hel + Ko + Lem + Gul (Polearms and scepters)
    • Sanctuary – Ko + Ko + Mal (Shields)
    • Silence – Dol + Eld + Hel + Ist + Tir + Vex (Weapons)
    • Smoke – Nef + Lum (Body armour)
    • Spirit – Tal + Thul + Ort + Amn (Swords and shields – they have different effects)
    • Splendor – Eth + Lum (Shields)
    • Stealth – Tal + Eth (Body armour)
    • Steel – Tir + El (Swords, axes, and maces)
    • Stone – Shael + Um + Pul + Lum (Body armour)
    • Strength – Amn + Tir (Melee weapons)
    • Treachery – Shael + Thul + Lem (Body armour)
    • Venom – Tal + Dol + Mal (Weapons)
    • Voice of Reason – Lem + Ko + El + Eld (Swords and maces)
    • Wealth – Lem + Ko + Tir (Body armour)
    • White – Dol + Io (Wand)
    • Wind – Sur + El (Melee weapons)
    • Wrath – Pul + Lum + Ber + Mal (Missile weapons)
    • Zephyr – Ort + Eth (Missile Weapons)

    RUNEWORD ABILITIES LIST

    For those who want to know what each Diablo 2 Resurrected runeword does, we have a complete list below. This list will cover every runeword ability. If you want to learn how to make any of the runewords, consult the list above.

    Ancient’s Pledge

    • +50% enhanced defence
    • Cold resist +43%
    • Fire resist +48%
    • Lightning resist +48%
    • Poison resist +48%
    • 10% damage taken goes to mana

    Beast

    • Level 9 Fanaticism aura when equipped
    • +40% increased attack speed
    • +240% – 270% enhanced damage (varies)
    • 20% chance of crushing blow
    • 25% chance of open wounds
    • +3 Werebear
    • +3 Lycanthropy
    • Prevent monster heal
    • +25 – 40 strength (varies)
    • +10 energy
    • +2 mana after each kill
    • Level 13 Summon Grizzly (five charges)

    Black

    • +120% enhanced damage
    • 40% chance of crushing blow
    • +200 attack rating
    • Adds 3-14 cold damage (every three seconds)
    • +10 vitality
    • 15% increased attack speed
    • Knockback
    • Magic damage reduced by two
    • Level 4 Corpse Explosion (12 charges)

    Bone

    • 15% chance to cast level 10 Bone Armor when striking
    • 15% chance to cast level 10 Bone Spear on striking
    • +2 to Necromancer skill levels
    • +100 – 150 mana (varies)
    • All resistances +30
    • Damage reduced by seven

    Bramble

    • Level 15 – 21 Thorns aura when equipped (varies)
    • +50% faster hit recovery
    • +25% – 50% poison skill damage (varies)
    • +300 defence
    • Increase maximum mana 50%
    • Regenerate mana 15%
    • +5% maximum cold resist
    • Fire resist +30%
    • Poison resist +100%
    • +13 life after each kill
    • Level 13 Spirit of Barbs (33 charges)

    Brand

    • 35% chance to cast level 14 Amplify Damage when striking
    • 100% chance to cast level 18 Bone Spear on striking
    • +260% – 340% enhanced damage (varies)
    • Ignore the target’s defence
    • 20% attack rating bonus
    • +280% – 330% damage to demons (varies)
    • 20% deadly strike
    • Prevent monster heal
    • Knockback
    • Fires explosive arrows or bolts

    Breath of the Dying

    • 50% chance to cast level 20 Poison Nova when you kill an enemy
    • Indestructible
    • +60% increased attack speed
    • +350% – 400% enhanced damage (varies)
    • +200% damage to undead
    • -25% target defence
    • +50 attack rating
    • +50 attack rating against undead
    • 7% mana stolen per hit
    • 12% – 15% life stolen per hit (varies)
    • Prevent monster healing
    • +30 to all attributes
    • +1 light radius
    • Requirements -20%

    Call to Arms

    • +1 to all skills
    • +40% increased attack speed
    • +250-290% enhanced damage (varies)
    • Adds 5 – 30 fire damage
    • 7% life stolen per hit
    • +2 – 6 Battle Command (varies)
    • +1 – 6 Battle Orders (varies)
    • +1 – 4 Battle Cry (varies)
    • Prevent monster heal
    • Replenish life +12
    • 30% better chance of getting magic items

    Chains of Honor

    • +2 to all skills
    • +200% damage to demons
    • +100% damage to undead
    • 8% life stolen per hit
    • +70% enhanced defence
    • +20 strength
    • Replenish life +7
    • All resistances +65
    • Damage reduced by 8%
    • 25% better chance of getting magic items

    Chaos

    • 9% chance to cast level 11 Frozen Orb on striking
    • 11% chance to cast level 9 Charged Bolt on striking
    • +35% increased attack speed
    • +290% – 340% enhanced damage (varies)
    • Adds 216 – 471 magic damage
    • 25% chance of open wounds
    • +1 Whirlwind
    • +10 strength
    • +15 life after each demon kill

    Crescent Moon

    • 10% chance to cast level 17 Chain Lightning on striking
    • 7% chance to cast level 13 Static Field on striking
    • +20% increased attack speed
    • +180 – 220% enhanced damage (varies)
    • Ignore the target’s defence
    • -35% enemy lightning resistance
    • 25% chance of open wounds
    • +9 – 11 magic absorb (varies)
    • +2 mana after each kill
    • Level 18 Summon Spirit Wolf (30 charges)

    Death

    • 100% chance to cast level 44 Chain Lightning when you die
    • 25% chance to cast level 18 Glacial Spike when attacking
    • Indestructible
    • +300% – 385% enhanced damage (varies)
    • 20% attack rating bonus
    • +50 attack rating
    • Adds 1 – 50 lightning damage
    • 7% mana stolen per hit
    • 50% chance of crushing blow
    • 0.5-49.5% deadly strike (based on character level)
    • +1 light radius
    • Level 22 Blood Golem (15 charges)
    • Requirements -20%

    Delirium

    • 1% chance to cast level 50 Delirium when striking
    • 6% chance to cast level 14 Mind Blast when striking
    • 14% chance to cast level 13 Terror when striking
    • 11% chance to cast level 18 Confuse on striking
    • +2 to all skills
    • +261 defence
    • +10 vitality
    • 50% extra gold from monsters
    • 25% better chance of getting magic items
    • Level 17 Attract (60 charges)

    Destruction

    • 23% chance to cast level 12 Volcano on striking
    • 5% chance to cast level 23 Molten Boulder on striking
    • 100% chance to cast level 45 Meteor when you die
    • 15% chance to cast level 22 Nova when attacking
    • +350% enhanced damage
    • Ignore the target’s defence
    • Adds 100 – 180 magic damage
    • 7% mana stolen per hit
    • 20% chance of crushing blow
    • 20% deadly strike
    • Prevent monster heal
    • +10 dexterity

    Doom

    • 5% chance to cast level 18 Volcano on striking
    • Level 12 Holy Freeze aura when equipped
    • +2 to all skills
    • +45% increased attack speed
    • +330% – 370% enhanced damage (varies)
    • -40% – 60% enemy cold resistance (varies)
    • 20% deadly strike
    • 25% chance of open wounds
    • Prevent monster heal
    • Freezes target +3
    • Requirements -20%

    Dragon

    • 20% chance to cast level 18 Venom when struck
    • 12% chance to cast level 15 Hydra on striking
    • Level 14 Holy Fire aura when equipped
    • +360 defence
    • +230 missile defence
    • +3 – 5 to all attributes (varies)
    • 0.375 – 37.125 to strength (based on character level)
    • Increase maximum mana by 5% (when equipped to body armour)
    • +50 mana (when equipped to shields)
    • +5% maximum lightning resist
    • Damage reduced by seven

    Dream

    • 10% chance to cast level 15 Confuse when struck
    • Level 15 Holy Shock aura when equipped
    • +20% – 30% faster hit recovery (varies)
    • +30% enhanced defence
    • +150 – 220 defence (varies)
    • +10 vitality
    • Increase maximum life 5% (when equipped to helms)
    • +50 life (when equipped to shields)
    • 0.625 – 61.875 to mana (based on character level)
    • All resistance +5-20 (varies)
    • 12% – 25% better chance of getting magic items (varies)

    Duress

    • 40% faster hit recovery
    • +10% – 20% enhanced damage (varies)
    • Adds 37-133 cold damage (every two seconds)
    • 15% chance of crushing blow
    • 33% chance of open wounds
    • +150% – 200% enhanced defence (varies)
    • -20% slower stamina drain
    • Cold resist +45%
    • Lightning resist +15%
    • Fire resist +15%
    • Poison resist +15%

    Edge

    • Level 15 Thorns aura when equipped
    • +35% increased attack speed
    • +320% – 380% damage to demons (varies)
    • +280% damage to undead
    • +75 poison damage over 5 seconds
    • 7% life stolen per hit
    • Prevent monster heal
    • +5 – 10 to all attributes (varies)
    • +2 mana after each kill
    • Reduces all vendor prices by 15%

    Enigma

    • +2 to all skills
    • +45% faster run/walk
    • +1 Teleport
    • +750 – 775 defence (varies)
    • +0 – 75 strength (based on character level)
    • Increase maximum life by 5%
    • Damage reduced by 8%
    • +14 life after each kill
    • 15% damage taken goes to mana instead
    • +1% – 99% better chance of getting magic items (based on character level)

    Enlightenment

    • 5% chance to cast level 15 Blaze when striking
    • 5% chance to cast level 15 Fire Ball on striking
    • +2 to Sorceress skill levels
    • +1 Warmth
    • +30% enhanced defence
    • Fire resist +30%
    • Damage reduced by seven

    Eternity

    • Indestructible
    • +260% – 310% enhanced damage (varies)
    • +9 minimum damage
    • 7% life stolen per hit
    • 20% chance of crushing blow
    • Hit blinds target
    • Slow target by 33%
    • Regenerate mana 16%
    • Replenish life +16
    • Cannot be frozen
    • 30% better chance of getting magic items
    • Level 8 Revive (88 charges)

    Exile

    • 15% chance to cast level 5 Life Tap on striking
    • Level 13-16 Defiance aura when equipped (varies)
    • +2 to Paladin Offensive auras
    • +30% faster block rate
    • Freezes target
    • +220% – 260% enhanced defence (varies)
    • Replenish life +7
    • +5% maximum cold resist
    • +5% maximum fire resist
    • 25% better chance of getting magic items
    • Repairs one durability every four seconds

    Faith

    • Level 12-15 Fanaticism aura when equipped (varies)
    • +1-2 all skills (varies)
    • +330% enhanced damage
    • Ignore the target’s defence
    • 300% attack rating bonus
    • +75% damage to undead
    • +50 attack rating against undead
    • +120 fire damage
    • All resistance +15
    • 10% chance to reanimate as Returned
    • 75% extra gold from monsters

    Famine

    • +30% increased attack speed
    • +320% – 370% enhanced damage (varies)
    • Ignore the target’s defence
    • Adds 180 – 200 magic damage
    • Adds 50 – 200 fire damage
    • Adds 51 – 250 lightning damage
    • Adds 50 – 200 cold damage
    • 12% life stolen per hit
    • Prevent monster heal
    • +10 strength

    Fortitude (weapons)

    • 20% chance to cast level 15 Chilling Armor when striking
    • +25% faster cast rate
    • +300% enhanced damage
    • +9 minimum damage
    • +50 attack rating
    • 20% deadly strike
    • 25% chance to cause monsters to flee when striking
    • +200% enhanced defence
    • +X life (based on character level)
    • All resistances +25-30 (varies)
    • 12% damage taken goes to mana instead
    • +1 light radius

    Fortitude (body armour)

    • 20% chance to cast level 15 Chilling Armor when struck
    • +25% faster cast rate
    • +300% enhanced damage
    • +200% enhanced defence
    • +15 defence
    • +X life (based on character level)
    • Replenish life +7
    • +5% to maximum lightning resist
    • All resistances +25 – 30 (varies)
    • Damage reduced by seven
    • 12% damage taken goes to mana instead
    • +1 light radius

    Fury

    • +209% enhanced damage
    • 40% increased attack speed
    • Prevent monster heal
    • 66% chance of open wounds
    • 33% deadly strike
    • Ignore the target’s defence
    • -25% target defence
    • 20% attack rating bonus
    • 6% life stolen per hit
    • +5 Frenzy (Barbarian only)

    Grief

    • 35% chance to cast level 15 Venom on striking
    • +30% – 40% attack speed
    • +340 – 400 damage
    • Ignore the target’s defence
    • -25% target defence
    • +1.875 – 185.625% damage to demons (based on character level)
    • Adds 5-30 fire damage
    • -20-25% enemy poison resistance (varies)
    • 20% deadly strike
    • Prevent monster heal
    • +2 mana after each kill
    • +10 – 15 life gained after each kill (varies)

    Gloom

    • 15% chance to cast level 3 Dim Vision when striking
    • +10% faster hit recovery
    • +200% – 260% enhanced defence (varies)
    • +10 strength
    • All resistance +45
    • Half freeze duration
    • 5% damage taken goes to mana
    • -3 light radius

    Hand of Justice

    • 100% chance to cast level 36 Blaze when you level up
    • 100% chance to cast level 48 Meteor when you die
    • Level 16 Holy Fire aura when equipped
    • +33% increased attack speed
    • +280% – 330% enhanced damage (varies)
    • Ignore the target’s defence
    • 7% life stolen per hit
    • -20% enemy fire resistance
    • 20% deadly strike
    • Hit blinds target
    • Freezes target +3

    Harmony

    • Level 10 Vigor aura when equipped
    • +200% – 275% enhanced damage (varies)
    • +9 minimum damage
    • +9 maximize damage
    • Adds 55 – 160 lightning damage
    • Adds 55 – 160 fire damage
    • Adds 55 – 160 cold damage
    • +2 – 6 Valkyrie (varies)
    • +10 dexterity
    • Regenerate mana 20%
    • +2 mana after each kill
    • +2 light radius
    • Level 20 Revive (25 charges)

    Heart of the Oak

    • +3 to all skills
    • +40% faster cast rate
    • +75% damage to demons
    • +100 attack rating against demons
    • Adds 3-14 cold damage (3 seconds)
    • 7% mana stolen per hit
    • +10 dexterity
    • Replenish life +20
    • +15% maximum mana
    • All resistances +30 – 40 (varies)
    • Level 4 Oak Sage (25 charges)
    • Leven 14 Raven (60 charges)

    Holy Thunder

    • +60% enhanced damage
    • -25% target defence
    • Adds 5 – 30 fire damage
    • Adds 21 – 110 lightning damage
    • +75 poison damage over 5 seconds
    • +10 maximum damage
    • Lighting resistance +60%
    • +5 maximum lightning resistance
    • +3 Holy Shock (Paladin only)
    • Level 7 Chain Lightning (60 charges)

    Honor

    • +160% enhanced damage
    • +9 minimum damage
    • +9 maximum damage
    • 25% deadly strike
    • +250 attack rating
    • +1 to all skills
    • 7% life stolen per hit
    • Replenish life +10
    • +10 strength
    • +1 light radius
    • +2 mana after each kill

    Ice

    • 100% chance to cast level 40 Blizzard when you level up
    • 25% chance to cast level 22 Frost Nova on striking
    • Level 18 Holy Freeze aura when equipped
    • +20% increased attack speed
    • +140% – 210% enhanced damage (varies)
    • Ignore the target’s defence
    • +25% – 30% cold skill damage (varies)
    • -20% enemy cold skill resistance
    • 7% life stolen per hit
    • 20% deadly strike
    • 3.125% – 309.375% extra gold from monsters (based on character level)

    Infinity

    • 50% chance to cast level 20 Chain Lightning when you kill an enemy
    • Level 12 Conviction aura when equipped
    • +35% faster run/walk
    • +255% – 325% enhanced damage (varies)
    • -45% – 55% to enemy lightning resistance (varies)
    • 40% chance of crushing blow
    • Prevent monster heal
    • 0.5 – 49.5 to vitality (based on character level)
    • 30% better chance of getting magic items
    • Level 21 Cyclone Armor (30 charges)

    Insight

    • Level 12-17 Meditation aura when equipped (varies)
    • +35% faster cast rate
    • +200% – 260% enhanced damage (varies)
    • +9 minimum damage
    • +180% – 250% bonus to attack rating (varies)
    • Adds 5 – 30 fire damage
    • +75 poison damage over 5 seconds
    • +1 – 6 Critical Strike (varies)
    • +5 to all attributes
    • +2 mana after each kill
    • 23% better chance of getting magic items

    Last Wish

    • 6% chance to cast level 11 Fade when struck
    • 10% chance to cast level 18 Life Tap on striking
    • 20% chance to cast level 20 Charged Bolt when attacking
    • Level 17 Might aura when equipped
    • +330% – 375% enhanced damage (varies)
    • Ignore the target’s defence
    • 60% – 70% chance of crushing blow (varies)
    • Prevent monster heal
    • Hit blinds target
    • +0.5-49.5% chance of getting magic items (based on character level)

    Lawbringer

    • 20% chance to cast level 15 Decrepify on striking
    • Level 16 – 18 Sanctuary aura when equipped (varies)
    • -50% target defense
    • Adds 150 – 210 fire damage
    • Adds 130 – 180 cold damage
    • 7% life stolen per hit
    • Slain monsters rest in peace
    • +200 – 250 missile defence (varies)
    • +10 dexterity
    • 75% extra gold from monsters

    King’s Grace

    • +100% enhanced damage
    • +100% damage to demons
    • +50% damage to undead
    • Adds 5 – 30 fire damage
    • Adds 3 – 14 cold damage (every three seconds)
    • +150 attack rating
    • +100 attack rating against demons
    • +100 attack rating against undead
    • 7% life stolen per hit

    Kingslayer

    • +30% increased attack speed
    • +230-270% enhanced damage (varies)
    • -25% target defence
    • 20% attack rating bonus
    • 33% chance of crushing blow
    • 50% chance of open wounds
    • +1 Vengeance
    • Prevent monster heal
    • +10 strength
    • 40% extra gold from monsters

    Leaf

    • Adds 5-30 fire damage
    • +3 to fire skills
    • +3 Fire Bolt (Sorceress only)
    • +3 Inferno (Sorceress only)
    • +3 Warmth (Sorceress only)
    • +2 mana after each kill
    • +2 – 198 defence (based on character level)
    • Cold resist +33%

    Lionheart

    • +20% enhanced damage
    • Requirements -15%
    • +25 strength
    • +10 energy
    • +20 vitality
    • +15 dexterity
    • +50 life
    • All resistances +30

    Lore

    • +1 to all skills
    • +10 energy
    • +2 mana after each kill
    • Lightning resist +30%
    • Damage reduced by seven
    • +2 light radius

    Malice

    • +33% enhanced damage
    • +9 maximum damage
    • 100% chance of open wounds
    • -25% target defence
    • -100 monster defence per hit
    • Prevent monster heal
    • +50 attack rating
    • Drain life -5

    Melody

    • +50% enhanced damage
    • +300% damage to undead
    • +3 to bow and crossbow skills (Amazon only)
    • +3 Critical Strike (Amazon only)
    • +3 Dodge (Amazon only)
    • +3 Slow Missiles (Amazon only)
    • 20% increased attack speed
    • +10 dexterity
    • Knockback

    Memory

    • +3 to Sorceress skill levels
    • 33% faster cast rate
    • +20% maximum mana
    • +3 Energy Shield (Sorceress only)
    • +2 Static Field (Sorceress only)
    • +10 energy
    • +10 vitality
    • +9 minimum damage
    • -25% target defence
    • Magic damage reduced by seven
    • +50% enhanced defence

    Myth

    • 3% chance to cast level 1 Howl when striking
    • 10% chance to cast level 1 Taunt on striking
    • +2 Barbarian skill levels
    • +30 missile defence
    • Replenish life +10
    • Attackers take 14 damage when they hit you
    • Requirements -15%

    Nadir

    • +50% enhanced defence
    • +10 defence
    • +30 missile defence
    • Level 13 Cloak of Shadows (nine charges)
    • +2 mana after each kill
    • +5 strength
    • -33% gold from monsters
    • -3 light radius

    Oath

    • 30% chance to cast level 20 bone spirit on striking
    • Indestructible
    • +50% increased attack speed
    • +210% – 340% enhanced damage (varies)
    • +75% damage to demons
    • +100 attack rating against demons
    • Prevent monster heal
    • +10 to energy
    • +10 – 15 magic absorb (varies)
    • Level 16 Heart of Wolverine (20 charges)
    • Level 17 Iron Golem (14 charges)

    Obedience

    • 30% chance to cast level 21 Enchant when you kill an enemy
    • 40% faster hit recovery
    • +370% enhanced damage
    • -25% target defence
    • Adds 3 – 14 cold damage (every three seconds)
    • -25% enemy fire resistance
    • 40% chance of crushing blow
    • +200 – 300 defence (varies)
    • +10 strength
    • +10 dexterity
    • All resistances +20 – 30 (varies)
    • Requirements -20%

    Passion

    • +25% increased attack speed
    • +160% – 210% enhanced damage (varies)
    • 50% – 80% attack rating bonus (varies)
    • +75% damage to demons
    • +50 attack rating against undead
    • Adds 1 – 50 lightning damage
    • +1 Berserk
    • +1 Zeal
    • Hit blinds target +10
    • 25% chance to cause monsters to flee when striking
    • 75% extra gold from monsters
    • Level 3 Heart of Wolverine (12 charges)

    Peace

    • 4% chance to cast level 5 Slow Missiles when striking
    • 2% chance to cast level 15 Valkyrie on striking
    • +2 to Amazon skill levels
    • +20% faster hit recovery
    • +2 Critical Strike
    • Cold resist +30%
    • Attackers take 14 damage when they hit you

    Phoenix (Weapons)

    • 100% chance to cast level 40 Blaze when you level up
    • 40% chance to cast level 22 Firestorm on striking
    • Level 10 – 15 Redemption aura when equipped (varies)
    • +350 – 400% enhanced damage (varies)
    • Ignore the target’s defence
    • 14% mana stolen per hit
    • -28% enemy fire resistance
    • 20% deadly strike
    • +350 – 400 missile defence (varies)
    • +15 – 21 fire absorb (varies)

    Phoenix (Shields)

    • 100% chance to cast level 40 Blaze when you level up
    • 40% chance to cast level 22 Firestorm on striking
    • Level 10 – 15 Redemption aura when equipped (varies)
    • +350 – 400 missile defence (varies)
    • +350 – 400% enhanced damage (varies)
    • -28% to enemy fire resistance
    • +50 life
    • +5% maximum lightning resist
    • +10% maximum fire resist
    • +15 – 21 fire absorb (varies)

    Pride

    • 25% chance to cast level 17 Fire Ball when struck
    • Level 16 – 20 Concentrate aura when equipped (varies)
    • 260% – 300% attack rating bonus (varies)
    • +1% – 99% damage to demons (based on character level)
    • Adds 50 – 280 lightning damage
    • 20% deadly strike
    • Hit blinds target
    • Freezes target +3
    • +10 vitality
    • Replenish life +8
    • 1.875% – 185.625% extra gold from monsters (based on character level)

    Principle

    • 100% chance to cast level 5 Holy Bolt on striking
    • +2 to Paladin skill levels
    • +50% damage to undead
    • +100-150 life (varies)
    • 15% slower stamina drain
    • +5% maximum poison resist
    • Fire resist +30%

    Prudence

    • +25% faster hit recovery
    • +140% – 170% enhanced defence (varies)
    • All resistance +25 – 35 (varies)
    • Damage reduced by 3
    • Magic damage reduced by 17
    • +2 mana after each kill
    • +1 light radius
    • Repairs one durability in 14 seconds

    Radiance

    • +75% enhanced defence
    • +30 defence vs. missile
    • +10 energy
    • +10 vitality
    • 15% damage goes to mana
    • Magic damage reduced by three
    • +33 mana
    • Damage reduced by seven
    • +5 light radius

    Rain

    • 5% chance to cast level 15 Cyclone Armor when striking
    • 5% chance to cast level 15 Twister on striking
    • +2 to Druid skill levels
    • +100 – 150 mana (varies)
    • Lightning resist +30%
    • Magic damage reduced by seven
    • 15% damage taken goes to mana instead

    Rhyme

    • 20% increased chance of blocking
    • 40% faster block rate
    • All resistances +25
    • Regenerate mana 15%
    • Cannot be frozen
    • 50% extra gold from monsters
    • 25% better chance of getting magic items

    Rift

    • 20% chance to cast Level 16 Tornado on striking
    • 16% chance to cast level 21 Frozen Orb when attacking
    • 20% attack rating bonus
    • Adds 160 – 250 magic damage
    • Adds 60-180 fire damage
    • +5-10 to all stats (varies)
    • +10 dexterity
    • 38% damage taken goes to mana
    • 75% extra gold from monsters
    • Level 15 Iron Maiden (40 charges)
    • Requirements -20%

    Sanctuary

    • +20% faster hit recovery
    • +20% faster block rate
    • 20% increased chance of blocking
    • +130 – 160% enhanced defence (varies)
    • +250 defence vs. missile
    • +20 dexterity
    • All resistance +50-70 (varies)
    • Magic damage reduced by seven
    • Level 12 Slow Missiles (60 charges)

    Silence

    • 200% enhanced damage
    • +75% damage to undead
    • Requirements -20%
    • 20% increased attack speed
    • +50 attack rating against undead
    • +2 to all skills
    • All resistances +75
    • 20% faster hit recovery
    • 11% mana stolen per hit
    • 25% chance to cause monsters to flee when striking
    • +33% chance to blind target on hit
    • +2 mana after each kill
    • 30% better chance of getting magic items

    Spirit (Swords)

    • +2 to all skills
    • +25% – 35% faster cast rate
    • +55% faster hit recovery
    • Adds 1 – 50 lightning damage
    • Adds 3 – 14 cold damage (3 seconds)
    • +75 poison damage over 5 seconds
    • 7% life stolen per hit
    • +250 missile defence
    • +22 vitality
    • +89 – 112 mana (varies)
    • +3 – 8 magic absorb (varies)

    Spirit (Shields)

    • +2 to all skills
    • +25% – 35% faster cast rate
    • +55% faster hit recovery
    • +250 missile defence
    • +22 to vitality
    • +89 – 112 mana (varies)
    • Cold resist +35%
    • Lightning resist +35%
    • Poison resist +35%
    • +3 – 8 magic absorb (varies)
    • Attackers take 14 damage when they hit you

    Smoke

    • +75% enhanced defence
    • +280 missile defence
    • All resistances +50
    • 20% faster hit recovery
    • Level 6 Weaken (18 charges)
    • +10 energy
    • -1 light radius

    Splendor

    • +1 to all skills
    • +10% faster cast rate
    • +20% faster block rate
    • +60-100% enhanced defence (varies)
    • +10 energy
    • Regenerate mana 15%
    • 50% extra gold from monsters
    • 20% better chance of getting magic items
    • +3 light radius

    Stealth

    • Magic damage reduced by three
    • +6 dexterity
    • +15 maximum stamina
    • Poison resist +30%
    • Regenerate mana 15%
    • 25% faster run/walk
    • 25% faster cast rate
    • 25% faster hit recovery

    Steel

    • 20% enhanced damage
    • +3 minimum damage
    • +3 maximum damage
    • +50 attack rating
    • 50% chance of open wounds
    • 25% increased attack speed
    • +2 mana after each kill
    • +1 light radius

    Stone

    • +60% faster hit recovery
    • +250% – 290% enhanced defence (varies)
    • +300 missile defence
    • +16 strength
    • +16 vitality
    • +10 energy
    • All resistances +15
    • Level 16 Molten Boulder (80 charges)
    • Level 16 Clay Golem (16 charges)

    Strength

    • 35% enhanced damage
    • 25% chance of crushing blow
    • 7% life stolen per hit
    • +2 mana after each kill
    • +20 strength
    • +10 vitality

    Treachery

    • 5% chance to cast level 15 Fade when striking
    • 25% chance to cast level 15 Venom on striking
    • +2 to Assassin skill levels
    • +45% increased attack speed
    • +20% faster hit recovery
    • Cold resist 30%
    • 50% extra gold from monsters

    Venom

    • 25% chance to cause monsters to flee when striking
    • Prevent monster heal
    • Ignore the target’s defence
    • 7% mana stolen per hit
    • Level 15 Poison Explosion (27 charges)
    • Level 13 Poison Nova (11 charges)
    • +273 poison damage over six seconds

    Voice of Reason

    • 15% chance to cast level 13 Frozen Orb on striking
    • 18% chance to cast level 20 Ice Blast on striking
    • +50 attack rating
    • +220% – 350% damage to demons
    • +355% – 375% damage to undead (varies)
    • +50 attack rating against undead
    • Adds 100 – 220 cold damage
    • -24% to enemy cold resistance
    • +10 dexterity
    • Cannot be frozen
    • 75% extra gold from monsters
    • +1 light radius

    Wealth

    • 300% extra gold from monsters
    • 100% better chance of getting magic items
    • +2 mana after each kill
    • +10 dexterity

    White

    • 25% chance to cause monsters to flee when striking
    • +10 vitality
    • +3 to poison and bone skills (Necromancer only)
    • +2 Bone Spear (Necromancer only)
    • +3 Bone Armor (Necromancer only)
    • +4 Skeleton Master (Necromancer only)
    • Magic damage reduced by 4
    • 20% faster cast rate
    • +13 mana

    Wind

    • 10% chance to cast level 9 Tornado on striking
    • +20% faster run/walk
    • +40% increased attack speed
    • +15% faster hit recovery
    • +120-160% enhanced damage (varies)
    • -50% target defence
    • +50 attack rating
    • Hit blinds target
    • +1 light radius
    • Level 13 Twister (127 charges)

    Wrath

    • 30% chance to cast level 1 Decrepify on striking
    • 5% chance to cast level 10 Life Tap on striking
    • +375% damage to demons
    • +100 attack rating against demons
    • +250% – 300% damage to undead (varies)
    • Adds 85 – 120 magic damage
    • Adds 41 – 240 lightning damage
    • 20% chance of crushing blow
    • Prevent monster heal
    • +10 energy
    • Cannot be frozen

    Zephyr

    • +33% enhanced damage
    • +66 attack rating
    • Adds 1 – 50 lightning damage
    • -25% target defence
    • +25 defence
    • 25% faster run/walk
    • 25% increased attack speed
    • 7% chance to cast level 1 Twister when striking
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