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Home » Diablo 2 Resurrected runewords list and all rune combinations
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Diablo 2 Resurrected runewords list and all rune combinations

The West NewsBy The West NewsSeptember 30, 202121 Mins Read
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Diablo 2 Resurrected runewords list and all rune combinations

Do you want to learn how to make runewords in Diablo 2 Resurrected? You won’t need these runewords to complete your first campaign run, but they’re useful for playing on harder difficulties and Hardcore runs where dying permanently deletes your character. To make a runeword in Diablo 2, simply place the runes listed in the order shown in the runeword recipe into the sockets of a compatible item.

Some of these runewords necessitate the use of extremely rare runes, which can take a long time to locate. Rather than searching for them, you can use the Diablo 2 Resurrected Horadric Cube to create the more difficult-to-find runes by combining commonly found runes with other items.

Here are all of the Diablo 2 Resurrected runewords that can be created, as well as the runes required to create them, the equipment that each runeword can be used with, and a description of each runeword’s abilities. There are 81 runewords in total, with 26 of them being exclusive to the ladder mode, so there’s a lot to go over. Unfortunately, Rune words aren’t a particularly beginner-friendly mechanic, so if you’re looking for some pointers as a new player, make sure to read our Diablo 2 Resurrected beginners’ guide.

DIABLO 2 RESURRECTED RUNEWORDS RECIPES

Here is a list of the runes that must be combined in order to create all of the Diablo 2 Resurrected runewords:

  • Ancient’s Pledge – Ral + Ort + Tal (Shields)
  • Beast – Ber + Tir + Um + Mal + Lum (Axes, scepters, and hammers)
  • Black – Thul + Io + Nef (Clubs, hammers, and maces)
  • Bone – Sol + Um + Um (Body armour)
  • Bramble – Ral + Ohm + Sur + Eth (Body armour)
  • Brand – Jah + Lo + Mal + Gul (Missile weapons)
  • Breath of the Dying – Vex + Hel + El + Eld + Zod + Eth (Weapons)
  • Call to Arms – Amn + Ral + Mal + Ist + Ohm (Weapons)
  • Chains of Honor – Dol + Um + Ber + Ist (Body armour)
  • Chaos – Fal + Ohm + Um (Claws)
  • Crescent Moon – Shael + Um + Tir (Axes, swords, and polearms)
  • Death – Hel + El + Vex + Ort + Gul (Swords and axes)
  • Delirium – Lem + Ist + Io (Helms)
  • Destruction – Vex + Lo + Ber + Jah + Ko (Polearms and swords)
  • Doom – Hel + Ohm + Um + Lo + Cham (Axes, polearms, and hammers)
  • Dragon – Sur + Lo + Sol (Body armour and shields)
  • Dream – Io + Jah + Pul (Helms and shields)
  • Duress – Shael + Um + Thul (Body armour)
  • Edge – Tir + Tal + Amn (Missile weapons)
  • Enigma – Jah + Ith + Ber (Body armour)
  • Enlightenment – Pul + Ral + Sol (Body armour)
  • Eternity – Amn + Ber + Ist + Sol + Sur (Body armour)
  • Exile – Vex + Ohm + Ist + Dol (Paladin shields)
  • Faith – Ohm + Jah + Lem + Eld (Missile weapons)
  • Famine – Fal + Ohm + Ort + Jah (Axes and hammers)
  • Fortitude – El + Sol + Dol + Lo (Weapons and body armour – they have different effects)
  • Fury – Jah + Gul + Eth (Melee weapons)
  • Gloom – Fal + Um + Pul (Body armour)
  • Grief – Eth + Tir + Lo + Mal + Ral (Swords and axes)
  • Hand of Justice – Sur + Cham + Amn + Lo (Weapons)
  • Harmony – Tir + Ith + Sol + Ko (Missile weapons)
  • Heart of the Oak – Ko + Vex + Pul + Thul (Staves and maces)
  • Holy Thunder – Eth + Ral + Ort + Tal (Scepters)
  • Honor – Amn + El + Ith + Tir + Sol (Melee weapons)
  • Ice – Amn + Shael + Jah + Lo (Missile weapons)
  • Infinity – Ber + Mal + Ber + Ist (Polearms)
  • Insight – Ral + Tir + Tal + Sol (Polearms and staves)
  • Last Wish – Jah + Mal + Jah + Sur + Jah + Ber (Swords, hammers, and axes)
  • Lawbringer – Amn + Lem + Ko (Swords, hammers, and sceptres)
  • King’s Grace – Amn + Ral +Thul (Swords and sceptres)
  • Kingslayer – Mal + Um + Gul + Fal (Swords and axes)
  • Leaf – Tir + Ral (Staves)
  • Lionheart – Hel + Lum + Fal (Body armour)
  • Lore – Ort + Sol (Helms)
  • Malice – Ith + El + Eth (Melee weapons)
  • Melody – Shael + Ko + Nef (Missile weapons)
  • Memory – Lum + Io + Sol + Eth (Staves)
  • Myth – Hel + Amn + Nef (Body armour)
  • Nadir – Nef + Tir (Helms)
  • Oath – Shael + Pul + Mal + Lum (Swords, axes, and maces)
  • Obedience – Hel + Ko + Thul + Eth + Fal (Polearms)
  • Passion – Dol + Ort + Eld + Lem (Weapons)
  • Peace – Shael + Thul + Amn (Body armour)
  • Phoenix – Vex + Vex + Lo + Jah (Weapons and shields – they have different effects)
  • Pride – Cham + Sur + Io + Lo (Polearms)
  • Principle – Ral + Gul + Eld (Body armour)
  • Prudence – Mal + Tir (Body armour)
  • Radiance – Nef + Sol + Ith (Helms)
  • Rain – Ort + Mal + Ith (Body armour)
  • Rhyme – Shael + Eth (Shields)
  • Rift – Hel + Ko + Lem + Gul (Polearms and scepters)
  • Sanctuary – Ko + Ko + Mal (Shields)
  • Silence – Dol + Eld + Hel + Ist + Tir + Vex (Weapons)
  • Smoke – Nef + Lum (Body armour)
  • Spirit – Tal + Thul + Ort + Amn (Swords and shields – they have different effects)
  • Splendor – Eth + Lum (Shields)
  • Stealth – Tal + Eth (Body armour)
  • Steel – Tir + El (Swords, axes, and maces)
  • Stone – Shael + Um + Pul + Lum (Body armour)
  • Strength – Amn + Tir (Melee weapons)
  • Treachery – Shael + Thul + Lem (Body armour)
  • Venom – Tal + Dol + Mal (Weapons)
  • Voice of Reason – Lem + Ko + El + Eld (Swords and maces)
  • Wealth – Lem + Ko + Tir (Body armour)
  • White – Dol + Io (Wand)
  • Wind – Sur + El (Melee weapons)
  • Wrath – Pul + Lum + Ber + Mal (Missile weapons)
  • Zephyr – Ort + Eth (Missile Weapons)
[quads id=RndAds]

RUNEWORD ABILITIES LIST

For those who want to know what each Diablo 2 Resurrected runeword does, we have a complete list below. This list will cover every runeword ability. If you want to learn how to make any of the runewords, consult the list above.

Ancient’s Pledge

  • +50% enhanced defence
  • Cold resist +43%
  • Fire resist +48%
  • Lightning resist +48%
  • Poison resist +48%
  • 10% damage taken goes to mana

Beast

  • Level 9 Fanaticism aura when equipped
  • +40% increased attack speed
  • +240% – 270% enhanced damage (varies)
  • 20% chance of crushing blow
  • 25% chance of open wounds
  • +3 Werebear
  • +3 Lycanthropy
  • Prevent monster heal
  • +25 – 40 strength (varies)
  • +10 energy
  • +2 mana after each kill
  • Level 13 Summon Grizzly (five charges)

Black

  • +120% enhanced damage
  • 40% chance of crushing blow
  • +200 attack rating
  • Adds 3-14 cold damage (every three seconds)
  • +10 vitality
  • 15% increased attack speed
  • Knockback
  • Magic damage reduced by two
  • Level 4 Corpse Explosion (12 charges)

Bone

  • 15% chance to cast level 10 Bone Armor when striking
  • 15% chance to cast level 10 Bone Spear on striking
  • +2 to Necromancer skill levels
  • +100 – 150 mana (varies)
  • All resistances +30
  • Damage reduced by seven

Bramble

  • Level 15 – 21 Thorns aura when equipped (varies)
  • +50% faster hit recovery
  • +25% – 50% poison skill damage (varies)
  • +300 defence
  • Increase maximum mana 50%
  • Regenerate mana 15%
  • +5% maximum cold resist
  • Fire resist +30%
  • Poison resist +100%
  • +13 life after each kill
  • Level 13 Spirit of Barbs (33 charges)

Brand

  • 35% chance to cast level 14 Amplify Damage when striking
  • 100% chance to cast level 18 Bone Spear on striking
  • +260% – 340% enhanced damage (varies)
  • Ignore the target’s defence
  • 20% attack rating bonus
  • +280% – 330% damage to demons (varies)
  • 20% deadly strike
  • Prevent monster heal
  • Knockback
  • Fires explosive arrows or bolts

Breath of the Dying

  • 50% chance to cast level 20 Poison Nova when you kill an enemy
  • Indestructible
  • +60% increased attack speed
  • +350% – 400% enhanced damage (varies)
  • +200% damage to undead
  • -25% target defence
  • +50 attack rating
  • +50 attack rating against undead
  • 7% mana stolen per hit
  • 12% – 15% life stolen per hit (varies)
  • Prevent monster healing
  • +30 to all attributes
  • +1 light radius
  • Requirements -20%

Call to Arms

  • +1 to all skills
  • +40% increased attack speed
  • +250-290% enhanced damage (varies)
  • Adds 5 – 30 fire damage
  • 7% life stolen per hit
  • +2 – 6 Battle Command (varies)
  • +1 – 6 Battle Orders (varies)
  • +1 – 4 Battle Cry (varies)
  • Prevent monster heal
  • Replenish life +12
  • 30% better chance of getting magic items

Chains of Honor

  • +2 to all skills
  • +200% damage to demons
  • +100% damage to undead
  • 8% life stolen per hit
  • +70% enhanced defence
  • +20 strength
  • Replenish life +7
  • All resistances +65
  • Damage reduced by 8%
  • 25% better chance of getting magic items

Chaos

  • 9% chance to cast level 11 Frozen Orb on striking
  • 11% chance to cast level 9 Charged Bolt on striking
  • +35% increased attack speed
  • +290% – 340% enhanced damage (varies)
  • Adds 216 – 471 magic damage
  • 25% chance of open wounds
  • +1 Whirlwind
  • +10 strength
  • +15 life after each demon kill

Crescent Moon

  • 10% chance to cast level 17 Chain Lightning on striking
  • 7% chance to cast level 13 Static Field on striking
  • +20% increased attack speed
  • +180 – 220% enhanced damage (varies)
  • Ignore the target’s defence
  • -35% enemy lightning resistance
  • 25% chance of open wounds
  • +9 – 11 magic absorb (varies)
  • +2 mana after each kill
  • Level 18 Summon Spirit Wolf (30 charges)
[quads id=RndAds]

Death

  • 100% chance to cast level 44 Chain Lightning when you die
  • 25% chance to cast level 18 Glacial Spike when attacking
  • Indestructible
  • +300% – 385% enhanced damage (varies)
  • 20% attack rating bonus
  • +50 attack rating
  • Adds 1 – 50 lightning damage
  • 7% mana stolen per hit
  • 50% chance of crushing blow
  • 0.5-49.5% deadly strike (based on character level)
  • +1 light radius
  • Level 22 Blood Golem (15 charges)
  • Requirements -20%

Delirium

  • 1% chance to cast level 50 Delirium when striking
  • 6% chance to cast level 14 Mind Blast when striking
  • 14% chance to cast level 13 Terror when striking
  • 11% chance to cast level 18 Confuse on striking
  • +2 to all skills
  • +261 defence
  • +10 vitality
  • 50% extra gold from monsters
  • 25% better chance of getting magic items
  • Level 17 Attract (60 charges)

Destruction

  • 23% chance to cast level 12 Volcano on striking
  • 5% chance to cast level 23 Molten Boulder on striking
  • 100% chance to cast level 45 Meteor when you die
  • 15% chance to cast level 22 Nova when attacking
  • +350% enhanced damage
  • Ignore the target’s defence
  • Adds 100 – 180 magic damage
  • 7% mana stolen per hit
  • 20% chance of crushing blow
  • 20% deadly strike
  • Prevent monster heal
  • +10 dexterity

Doom

  • 5% chance to cast level 18 Volcano on striking
  • Level 12 Holy Freeze aura when equipped
  • +2 to all skills
  • +45% increased attack speed
  • +330% – 370% enhanced damage (varies)
  • -40% – 60% enemy cold resistance (varies)
  • 20% deadly strike
  • 25% chance of open wounds
  • Prevent monster heal
  • Freezes target +3
  • Requirements -20%

Dragon

  • 20% chance to cast level 18 Venom when struck
  • 12% chance to cast level 15 Hydra on striking
  • Level 14 Holy Fire aura when equipped
  • +360 defence
  • +230 missile defence
  • +3 – 5 to all attributes (varies)
  • 0.375 – 37.125 to strength (based on character level)
  • Increase maximum mana by 5% (when equipped to body armour)
  • +50 mana (when equipped to shields)
  • +5% maximum lightning resist
  • Damage reduced by seven

Dream

  • 10% chance to cast level 15 Confuse when struck
  • Level 15 Holy Shock aura when equipped
  • +20% – 30% faster hit recovery (varies)
  • +30% enhanced defence
  • +150 – 220 defence (varies)
  • +10 vitality
  • Increase maximum life 5% (when equipped to helms)
  • +50 life (when equipped to shields)
  • 0.625 – 61.875 to mana (based on character level)
  • All resistance +5-20 (varies)
  • 12% – 25% better chance of getting magic items (varies)

Duress

  • 40% faster hit recovery
  • +10% – 20% enhanced damage (varies)
  • Adds 37-133 cold damage (every two seconds)
  • 15% chance of crushing blow
  • 33% chance of open wounds
  • +150% – 200% enhanced defence (varies)
  • -20% slower stamina drain
  • Cold resist +45%
  • Lightning resist +15%
  • Fire resist +15%
  • Poison resist +15%

Edge

  • Level 15 Thorns aura when equipped
  • +35% increased attack speed
  • +320% – 380% damage to demons (varies)
  • +280% damage to undead
  • +75 poison damage over 5 seconds
  • 7% life stolen per hit
  • Prevent monster heal
  • +5 – 10 to all attributes (varies)
  • +2 mana after each kill
  • Reduces all vendor prices by 15%

Enigma

  • +2 to all skills
  • +45% faster run/walk
  • +1 Teleport
  • +750 – 775 defence (varies)
  • +0 – 75 strength (based on character level)
  • Increase maximum life by 5%
  • Damage reduced by 8%
  • +14 life after each kill
  • 15% damage taken goes to mana instead
  • +1% – 99% better chance of getting magic items (based on character level)

Enlightenment

  • 5% chance to cast level 15 Blaze when striking
  • 5% chance to cast level 15 Fire Ball on striking
  • +2 to Sorceress skill levels
  • +1 Warmth
  • +30% enhanced defence
  • Fire resist +30%
  • Damage reduced by seven

Eternity

  • Indestructible
  • +260% – 310% enhanced damage (varies)
  • +9 minimum damage
  • 7% life stolen per hit
  • 20% chance of crushing blow
  • Hit blinds target
  • Slow target by 33%
  • Regenerate mana 16%
  • Replenish life +16
  • Cannot be frozen
  • 30% better chance of getting magic items
  • Level 8 Revive (88 charges)

Exile

  • 15% chance to cast level 5 Life Tap on striking
  • Level 13-16 Defiance aura when equipped (varies)
  • +2 to Paladin Offensive auras
  • +30% faster block rate
  • Freezes target
  • +220% – 260% enhanced defence (varies)
  • Replenish life +7
  • +5% maximum cold resist
  • +5% maximum fire resist
  • 25% better chance of getting magic items
  • Repairs one durability every four seconds

Faith

  • Level 12-15 Fanaticism aura when equipped (varies)
  • +1-2 all skills (varies)
  • +330% enhanced damage
  • Ignore the target’s defence
  • 300% attack rating bonus
  • +75% damage to undead
  • +50 attack rating against undead
  • +120 fire damage
  • All resistance +15
  • 10% chance to reanimate as Returned
  • 75% extra gold from monsters
[quads id=RndAds]

Famine

  • +30% increased attack speed
  • +320% – 370% enhanced damage (varies)
  • Ignore the target’s defence
  • Adds 180 – 200 magic damage
  • Adds 50 – 200 fire damage
  • Adds 51 – 250 lightning damage
  • Adds 50 – 200 cold damage
  • 12% life stolen per hit
  • Prevent monster heal
  • +10 strength

Fortitude (weapons)

  • 20% chance to cast level 15 Chilling Armor when striking
  • +25% faster cast rate
  • +300% enhanced damage
  • +9 minimum damage
  • +50 attack rating
  • 20% deadly strike
  • 25% chance to cause monsters to flee when striking
  • +200% enhanced defence
  • +X life (based on character level)
  • All resistances +25-30 (varies)
  • 12% damage taken goes to mana instead
  • +1 light radius

Fortitude (body armour)

  • 20% chance to cast level 15 Chilling Armor when struck
  • +25% faster cast rate
  • +300% enhanced damage
  • +200% enhanced defence
  • +15 defence
  • +X life (based on character level)
  • Replenish life +7
  • +5% to maximum lightning resist
  • All resistances +25 – 30 (varies)
  • Damage reduced by seven
  • 12% damage taken goes to mana instead
  • +1 light radius

Fury

  • +209% enhanced damage
  • 40% increased attack speed
  • Prevent monster heal
  • 66% chance of open wounds
  • 33% deadly strike
  • Ignore the target’s defence
  • -25% target defence
  • 20% attack rating bonus
  • 6% life stolen per hit
  • +5 Frenzy (Barbarian only)

Grief

  • 35% chance to cast level 15 Venom on striking
  • +30% – 40% attack speed
  • +340 – 400 damage
  • Ignore the target’s defence
  • -25% target defence
  • +1.875 – 185.625% damage to demons (based on character level)
  • Adds 5-30 fire damage
  • -20-25% enemy poison resistance (varies)
  • 20% deadly strike
  • Prevent monster heal
  • +2 mana after each kill
  • +10 – 15 life gained after each kill (varies)

Gloom

  • 15% chance to cast level 3 Dim Vision when striking
  • +10% faster hit recovery
  • +200% – 260% enhanced defence (varies)
  • +10 strength
  • All resistance +45
  • Half freeze duration
  • 5% damage taken goes to mana
  • -3 light radius

Hand of Justice

  • 100% chance to cast level 36 Blaze when you level up
  • 100% chance to cast level 48 Meteor when you die
  • Level 16 Holy Fire aura when equipped
  • +33% increased attack speed
  • +280% – 330% enhanced damage (varies)
  • Ignore the target’s defence
  • 7% life stolen per hit
  • -20% enemy fire resistance
  • 20% deadly strike
  • Hit blinds target
  • Freezes target +3

Harmony

  • Level 10 Vigor aura when equipped
  • +200% – 275% enhanced damage (varies)
  • +9 minimum damage
  • +9 maximize damage
  • Adds 55 – 160 lightning damage
  • Adds 55 – 160 fire damage
  • Adds 55 – 160 cold damage
  • +2 – 6 Valkyrie (varies)
  • +10 dexterity
  • Regenerate mana 20%
  • +2 mana after each kill
  • +2 light radius
  • Level 20 Revive (25 charges)

Heart of the Oak

  • +3 to all skills
  • +40% faster cast rate
  • +75% damage to demons
  • +100 attack rating against demons
  • Adds 3-14 cold damage (3 seconds)
  • 7% mana stolen per hit
  • +10 dexterity
  • Replenish life +20
  • +15% maximum mana
  • All resistances +30 – 40 (varies)
  • Level 4 Oak Sage (25 charges)
  • Leven 14 Raven (60 charges)

Holy Thunder

  • +60% enhanced damage
  • -25% target defence
  • Adds 5 – 30 fire damage
  • Adds 21 – 110 lightning damage
  • +75 poison damage over 5 seconds
  • +10 maximum damage
  • Lighting resistance +60%
  • +5 maximum lightning resistance
  • +3 Holy Shock (Paladin only)
  • Level 7 Chain Lightning (60 charges)

Honor

  • +160% enhanced damage
  • +9 minimum damage
  • +9 maximum damage
  • 25% deadly strike
  • +250 attack rating
  • +1 to all skills
  • 7% life stolen per hit
  • Replenish life +10
  • +10 strength
  • +1 light radius
  • +2 mana after each kill

Ice

  • 100% chance to cast level 40 Blizzard when you level up
  • 25% chance to cast level 22 Frost Nova on striking
  • Level 18 Holy Freeze aura when equipped
  • +20% increased attack speed
  • +140% – 210% enhanced damage (varies)
  • Ignore the target’s defence
  • +25% – 30% cold skill damage (varies)
  • -20% enemy cold skill resistance
  • 7% life stolen per hit
  • 20% deadly strike
  • 3.125% – 309.375% extra gold from monsters (based on character level)

Infinity

  • 50% chance to cast level 20 Chain Lightning when you kill an enemy
  • Level 12 Conviction aura when equipped
  • +35% faster run/walk
  • +255% – 325% enhanced damage (varies)
  • -45% – 55% to enemy lightning resistance (varies)
  • 40% chance of crushing blow
  • Prevent monster heal
  • 0.5 – 49.5 to vitality (based on character level)
  • 30% better chance of getting magic items
  • Level 21 Cyclone Armor (30 charges)

Insight

  • Level 12-17 Meditation aura when equipped (varies)
  • +35% faster cast rate
  • +200% – 260% enhanced damage (varies)
  • +9 minimum damage
  • +180% – 250% bonus to attack rating (varies)
  • Adds 5 – 30 fire damage
  • +75 poison damage over 5 seconds
  • +1 – 6 Critical Strike (varies)
  • +5 to all attributes
  • +2 mana after each kill
  • 23% better chance of getting magic items

Last Wish

  • 6% chance to cast level 11 Fade when struck
  • 10% chance to cast level 18 Life Tap on striking
  • 20% chance to cast level 20 Charged Bolt when attacking
  • Level 17 Might aura when equipped
  • +330% – 375% enhanced damage (varies)
  • Ignore the target’s defence
  • 60% – 70% chance of crushing blow (varies)
  • Prevent monster heal
  • Hit blinds target
  • +0.5-49.5% chance of getting magic items (based on character level)

Lawbringer

  • 20% chance to cast level 15 Decrepify on striking
  • Level 16 – 18 Sanctuary aura when equipped (varies)
  • -50% target defense
  • Adds 150 – 210 fire damage
  • Adds 130 – 180 cold damage
  • 7% life stolen per hit
  • Slain monsters rest in peace
  • +200 – 250 missile defence (varies)
  • +10 dexterity
  • 75% extra gold from monsters
[quads id=RndAds]

King’s Grace

  • +100% enhanced damage
  • +100% damage to demons
  • +50% damage to undead
  • Adds 5 – 30 fire damage
  • Adds 3 – 14 cold damage (every three seconds)
  • +150 attack rating
  • +100 attack rating against demons
  • +100 attack rating against undead
  • 7% life stolen per hit

Kingslayer

  • +30% increased attack speed
  • +230-270% enhanced damage (varies)
  • -25% target defence
  • 20% attack rating bonus
  • 33% chance of crushing blow
  • 50% chance of open wounds
  • +1 Vengeance
  • Prevent monster heal
  • +10 strength
  • 40% extra gold from monsters

Leaf

  • Adds 5-30 fire damage
  • +3 to fire skills
  • +3 Fire Bolt (Sorceress only)
  • +3 Inferno (Sorceress only)
  • +3 Warmth (Sorceress only)
  • +2 mana after each kill
  • +2 – 198 defence (based on character level)
  • Cold resist +33%

Lionheart

  • +20% enhanced damage
  • Requirements -15%
  • +25 strength
  • +10 energy
  • +20 vitality
  • +15 dexterity
  • +50 life
  • All resistances +30

Lore

  • +1 to all skills
  • +10 energy
  • +2 mana after each kill
  • Lightning resist +30%
  • Damage reduced by seven
  • +2 light radius

Malice

  • +33% enhanced damage
  • +9 maximum damage
  • 100% chance of open wounds
  • -25% target defence
  • -100 monster defence per hit
  • Prevent monster heal
  • +50 attack rating
  • Drain life -5

Melody

  • +50% enhanced damage
  • +300% damage to undead
  • +3 to bow and crossbow skills (Amazon only)
  • +3 Critical Strike (Amazon only)
  • +3 Dodge (Amazon only)
  • +3 Slow Missiles (Amazon only)
  • 20% increased attack speed
  • +10 dexterity
  • Knockback

Memory

  • +3 to Sorceress skill levels
  • 33% faster cast rate
  • +20% maximum mana
  • +3 Energy Shield (Sorceress only)
  • +2 Static Field (Sorceress only)
  • +10 energy
  • +10 vitality
  • +9 minimum damage
  • -25% target defence
  • Magic damage reduced by seven
  • +50% enhanced defence

Myth

  • 3% chance to cast level 1 Howl when striking
  • 10% chance to cast level 1 Taunt on striking
  • +2 Barbarian skill levels
  • +30 missile defence
  • Replenish life +10
  • Attackers take 14 damage when they hit you
  • Requirements -15%

Nadir

  • +50% enhanced defence
  • +10 defence
  • +30 missile defence
  • Level 13 Cloak of Shadows (nine charges)
  • +2 mana after each kill
  • +5 strength
  • -33% gold from monsters
  • -3 light radius

Oath

  • 30% chance to cast level 20 bone spirit on striking
  • Indestructible
  • +50% increased attack speed
  • +210% – 340% enhanced damage (varies)
  • +75% damage to demons
  • +100 attack rating against demons
  • Prevent monster heal
  • +10 to energy
  • +10 – 15 magic absorb (varies)
  • Level 16 Heart of Wolverine (20 charges)
  • Level 17 Iron Golem (14 charges)

Obedience

  • 30% chance to cast level 21 Enchant when you kill an enemy
  • 40% faster hit recovery
  • +370% enhanced damage
  • -25% target defence
  • Adds 3 – 14 cold damage (every three seconds)
  • -25% enemy fire resistance
  • 40% chance of crushing blow
  • +200 – 300 defence (varies)
  • +10 strength
  • +10 dexterity
  • All resistances +20 – 30 (varies)
  • Requirements -20%

Passion

  • +25% increased attack speed
  • +160% – 210% enhanced damage (varies)
  • 50% – 80% attack rating bonus (varies)
  • +75% damage to demons
  • +50 attack rating against undead
  • Adds 1 – 50 lightning damage
  • +1 Berserk
  • +1 Zeal
  • Hit blinds target +10
  • 25% chance to cause monsters to flee when striking
  • 75% extra gold from monsters
  • Level 3 Heart of Wolverine (12 charges)

Peace

  • 4% chance to cast level 5 Slow Missiles when striking
  • 2% chance to cast level 15 Valkyrie on striking
  • +2 to Amazon skill levels
  • +20% faster hit recovery
  • +2 Critical Strike
  • Cold resist +30%
  • Attackers take 14 damage when they hit you

Phoenix (Weapons)

  • 100% chance to cast level 40 Blaze when you level up
  • 40% chance to cast level 22 Firestorm on striking
  • Level 10 – 15 Redemption aura when equipped (varies)
  • +350 – 400% enhanced damage (varies)
  • Ignore the target’s defence
  • 14% mana stolen per hit
  • -28% enemy fire resistance
  • 20% deadly strike
  • +350 – 400 missile defence (varies)
  • +15 – 21 fire absorb (varies)

Phoenix (Shields)

  • 100% chance to cast level 40 Blaze when you level up
  • 40% chance to cast level 22 Firestorm on striking
  • Level 10 – 15 Redemption aura when equipped (varies)
  • +350 – 400 missile defence (varies)
  • +350 – 400% enhanced damage (varies)
  • -28% to enemy fire resistance
  • +50 life
  • +5% maximum lightning resist
  • +10% maximum fire resist
  • +15 – 21 fire absorb (varies)

Pride

  • 25% chance to cast level 17 Fire Ball when struck
  • Level 16 – 20 Concentrate aura when equipped (varies)
  • 260% – 300% attack rating bonus (varies)
  • +1% – 99% damage to demons (based on character level)
  • Adds 50 – 280 lightning damage
  • 20% deadly strike
  • Hit blinds target
  • Freezes target +3
  • +10 vitality
  • Replenish life +8
  • 1.875% – 185.625% extra gold from monsters (based on character level)

Principle

  • 100% chance to cast level 5 Holy Bolt on striking
  • +2 to Paladin skill levels
  • +50% damage to undead
  • +100-150 life (varies)
  • 15% slower stamina drain
  • +5% maximum poison resist
  • Fire resist +30%

Prudence

  • +25% faster hit recovery
  • +140% – 170% enhanced defence (varies)
  • All resistance +25 – 35 (varies)
  • Damage reduced by 3
  • Magic damage reduced by 17
  • +2 mana after each kill
  • +1 light radius
  • Repairs one durability in 14 seconds
[quads id=RndAds]

Radiance

  • +75% enhanced defence
  • +30 defence vs. missile
  • +10 energy
  • +10 vitality
  • 15% damage goes to mana
  • Magic damage reduced by three
  • +33 mana
  • Damage reduced by seven
  • +5 light radius

Rain

  • 5% chance to cast level 15 Cyclone Armor when striking
  • 5% chance to cast level 15 Twister on striking
  • +2 to Druid skill levels
  • +100 – 150 mana (varies)
  • Lightning resist +30%
  • Magic damage reduced by seven
  • 15% damage taken goes to mana instead

Rhyme

  • 20% increased chance of blocking
  • 40% faster block rate
  • All resistances +25
  • Regenerate mana 15%
  • Cannot be frozen
  • 50% extra gold from monsters
  • 25% better chance of getting magic items

Rift

  • 20% chance to cast Level 16 Tornado on striking
  • 16% chance to cast level 21 Frozen Orb when attacking
  • 20% attack rating bonus
  • Adds 160 – 250 magic damage
  • Adds 60-180 fire damage
  • +5-10 to all stats (varies)
  • +10 dexterity
  • 38% damage taken goes to mana
  • 75% extra gold from monsters
  • Level 15 Iron Maiden (40 charges)
  • Requirements -20%

Sanctuary

  • +20% faster hit recovery
  • +20% faster block rate
  • 20% increased chance of blocking
  • +130 – 160% enhanced defence (varies)
  • +250 defence vs. missile
  • +20 dexterity
  • All resistance +50-70 (varies)
  • Magic damage reduced by seven
  • Level 12 Slow Missiles (60 charges)

Silence

  • 200% enhanced damage
  • +75% damage to undead
  • Requirements -20%
  • 20% increased attack speed
  • +50 attack rating against undead
  • +2 to all skills
  • All resistances +75
  • 20% faster hit recovery
  • 11% mana stolen per hit
  • 25% chance to cause monsters to flee when striking
  • +33% chance to blind target on hit
  • +2 mana after each kill
  • 30% better chance of getting magic items

Spirit (Swords)

  • +2 to all skills
  • +25% – 35% faster cast rate
  • +55% faster hit recovery
  • Adds 1 – 50 lightning damage
  • Adds 3 – 14 cold damage (3 seconds)
  • +75 poison damage over 5 seconds
  • 7% life stolen per hit
  • +250 missile defence
  • +22 vitality
  • +89 – 112 mana (varies)
  • +3 – 8 magic absorb (varies)

Spirit (Shields)

  • +2 to all skills
  • +25% – 35% faster cast rate
  • +55% faster hit recovery
  • +250 missile defence
  • +22 to vitality
  • +89 – 112 mana (varies)
  • Cold resist +35%
  • Lightning resist +35%
  • Poison resist +35%
  • +3 – 8 magic absorb (varies)
  • Attackers take 14 damage when they hit you

Smoke

  • +75% enhanced defence
  • +280 missile defence
  • All resistances +50
  • 20% faster hit recovery
  • Level 6 Weaken (18 charges)
  • +10 energy
  • -1 light radius

Splendor

  • +1 to all skills
  • +10% faster cast rate
  • +20% faster block rate
  • +60-100% enhanced defence (varies)
  • +10 energy
  • Regenerate mana 15%
  • 50% extra gold from monsters
  • 20% better chance of getting magic items
  • +3 light radius

Stealth

  • Magic damage reduced by three
  • +6 dexterity
  • +15 maximum stamina
  • Poison resist +30%
  • Regenerate mana 15%
  • 25% faster run/walk
  • 25% faster cast rate
  • 25% faster hit recovery

Steel

  • 20% enhanced damage
  • +3 minimum damage
  • +3 maximum damage
  • +50 attack rating
  • 50% chance of open wounds
  • 25% increased attack speed
  • +2 mana after each kill
  • +1 light radius

Stone

  • +60% faster hit recovery
  • +250% – 290% enhanced defence (varies)
  • +300 missile defence
  • +16 strength
  • +16 vitality
  • +10 energy
  • All resistances +15
  • Level 16 Molten Boulder (80 charges)
  • Level 16 Clay Golem (16 charges)

Strength

  • 35% enhanced damage
  • 25% chance of crushing blow
  • 7% life stolen per hit
  • +2 mana after each kill
  • +20 strength
  • +10 vitality
[quads id=RndAds]

Treachery

  • 5% chance to cast level 15 Fade when striking
  • 25% chance to cast level 15 Venom on striking
  • +2 to Assassin skill levels
  • +45% increased attack speed
  • +20% faster hit recovery
  • Cold resist 30%
  • 50% extra gold from monsters

Venom

  • 25% chance to cause monsters to flee when striking
  • Prevent monster heal
  • Ignore the target’s defence
  • 7% mana stolen per hit
  • Level 15 Poison Explosion (27 charges)
  • Level 13 Poison Nova (11 charges)
  • +273 poison damage over six seconds

Voice of Reason

  • 15% chance to cast level 13 Frozen Orb on striking
  • 18% chance to cast level 20 Ice Blast on striking
  • +50 attack rating
  • +220% – 350% damage to demons
  • +355% – 375% damage to undead (varies)
  • +50 attack rating against undead
  • Adds 100 – 220 cold damage
  • -24% to enemy cold resistance
  • +10 dexterity
  • Cannot be frozen
  • 75% extra gold from monsters
  • +1 light radius

Wealth

  • 300% extra gold from monsters
  • 100% better chance of getting magic items
  • +2 mana after each kill
  • +10 dexterity

White

  • 25% chance to cause monsters to flee when striking
  • +10 vitality
  • +3 to poison and bone skills (Necromancer only)
  • +2 Bone Spear (Necromancer only)
  • +3 Bone Armor (Necromancer only)
  • +4 Skeleton Master (Necromancer only)
  • Magic damage reduced by 4
  • 20% faster cast rate
  • +13 mana

Wind

  • 10% chance to cast level 9 Tornado on striking
  • +20% faster run/walk
  • +40% increased attack speed
  • +15% faster hit recovery
  • +120-160% enhanced damage (varies)
  • -50% target defence
  • +50 attack rating
  • Hit blinds target
  • +1 light radius
  • Level 13 Twister (127 charges)

Wrath

  • 30% chance to cast level 1 Decrepify on striking
  • 5% chance to cast level 10 Life Tap on striking
  • +375% damage to demons
  • +100 attack rating against demons
  • +250% – 300% damage to undead (varies)
  • Adds 85 – 120 magic damage
  • Adds 41 – 240 lightning damage
  • 20% chance of crushing blow
  • Prevent monster heal
  • +10 energy
  • Cannot be frozen

Zephyr

  • +33% enhanced damage
  • +66 attack rating
  • Adds 1 – 50 lightning damage
  • -25% target defence
  • +25 defence
  • 25% faster run/walk
  • 25% increased attack speed
  • 7% chance to cast level 1 Twister when striking
[quads id=RndAds]

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