Welcome to our ‘Valorant: All Game Modes Explained!’ guide. Here is a list of all the different modes
Plant/Defuse
It’s a game mode where you may play as an Attacker or a Defender. Defender’s goal is to prevent the Attacker from planting the spike (by killing all live Attackers or stopping them from planting within the round time limit), or defuse the spike if it has already been placed (killing all living Attackers is not enough to win the round in this case). These modes are played in rounds with just one life each. Upon death, players must either wait until the next round or be restored by Sage’s Resurrection.png Resurrection.
Most Plant/Defuse variants let players to purchase weapons, shields, and abilities with credits.
Competitive
Competitive is a higher stakes variant of Unrated where you compete for a rank.
If a game ends 12-12, it moves into Overtime, where the first team to establish a 2-round lead wins. Every two rounds, players may vote to resume Overtime, which can result in a draw if enough players choose to do so.
It lasts 30-40 minutes.
Replication
In replication, all players on a team play as the same agent. The game then picks one agent at random from the selections made by the players.
Replication takes 10-15 minutes to play and gives the same amount of XP as Unrated (100 XP per round plus 200 XP for every won round).
Spike Rush
Spike Rush is a 5v5 Bo7 mode where everyone starts with the same weapon. Around the area are random orbs that players may acquire to enhance themselves or their allies or debuff foes.
It lasts 8-12 minutes.
Unrated
Plant/Defuse mode is unrated. After 12 rounds of Attack or Defense, teams switch sides for another 12 rounds. The first to 13 rounds wins (Bo25), with a Sudden Death round if the score is 12-12.
It lasts 30-40 minutes.
Deathmatch
Deathmatch is a sort of game mode where the goal is to kill adversaries. They may be free-for-all or team-based. Players have a limitless life and respawn at a random place after being killed.
In Deathmatch, players may practise their gunplay techniques or warm up before playing Competitive. The game ends when a player has 40 kills or 9 minutes have elapsed.
Deathmatch gives 900 XP but cannot be used to finish assignments.
Escalation
Escalation is a 5v5 team deathmatch game where players race to kill the opponent team using a variety of weapons and abilities. The side that finishes level 12 first in 10 minutes wins the game. Each level has a unique weapon or ability. Killing foes earns the team points that help them progress.
Escalation games last 7–9 minutes and provide 800 XP + 200 XP for the winning team.
Snowball Fight
Snowball Fight is a 5v5 team deathmatch mode. Players only have access to a fatal projectile-based snowball launcher. On the map are gifts that provide temporary player power ups. Snowballs may now ricochet and the player’s movement speed and max leap height can be increased.
It gives 750 XP every game and 150 additional XP for victory, but it can’t be utilized to advance quests.
Practice Game Modes
Play a variety of Practice Game Modes in the Range. These modes will give you an idea of how VALORANT games function.
Shooting Test
Various shooting tasks will test your abilities.
Planting spikes
Take charge of the Spike and defend until it explodes.
Spike Defuse
Defeat foes and defuse the Spike in time!
We hope you liked our ‘Valorant: All Game Modes Explained!’ guide. Please do leave a comment below.