Xbox Series S games are about to get a performance boost, thanks to Microsoft
Games on the Xbox Series S will benefit from Microsoft making extra memory accessible for the device. If you don’t want to immediately spend a lot of money on an Xbox Series X, the compact yet mighty Xbox Series S is a fantastic alternative. Though it may not be as powerful, hardware specifications are no longer the only consideration with the introduction of Xbox Cloud Gaming. The June Game Development Kit (GDK) update from Microsoft is currently delivering the console a much-needed performance boost. Developers have long complained about the Xbox Series S’s memory limitations. The Verge(opens in a new tab) reported that “several developers” have complained that the console has “been a bit of a nuisance at times.” This information was provided by Digital Foundry(opens in a new tab).
The anecdote suggests that the problem is not one of CPU or GPU power. Constraints with memory are to blame. Because of this, some gamers may have previously noted a discrepancy between first-party and third-party titles on the Xbox Series S. This is what initially led to the Digital Foundry comments.
Microsoft has also enhanced the allocation of graphics resources. As a result, Xbox Series S games are now able to “take better use” of the console’s recent RAM upgrades. And the performance of the graphics won’t be harmed either. Alongside this, a few further upgrades and features are being released. For instance, age limits will now be applied to DLC, for instance, on the company’s platforms. In the new API, accounts that are age-restricted will be asked for parental permission.