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Where to Catch-All 14 Starter Pokemon in Brilliant Diamond and Shining Pearl

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Where to Catch-All 14 Starter Pokemon in Brilliant Diamond and Shining Pearl

Players can catch a total of 14 starter Pokémon from generations 1 to 4 in both Pokémon Brilliant Diamond and Pokémon Shining Pearl. With that out of the way, let’s look at where you can find all of the beginning Pokémon from Generations 1 to 4 in both Pokémon Brilliant Diamond and Pokémon Shining Pearl.

Where to Catch-All 14 Starter Pokémon in Brilliant Diamond and Shining Pearl

First and foremost, every starter Pokémon, with the exception of Pikachu, will only become available if you defeat the Elite Four, Cynthia, and complete the National Pokédex, which can only be obtained by completing your Sinnoh Pokédex by contacting Professor Rowan on Sandgem Town. Bulbasaur, Chikorita, Treecko, and Turtwig can be found in either Grassland Cave, Riverbank Cave, Still-Water Cavern, or Sunlit Cavern after obtaining the Pokédex, and Squirtle, Totodile, Mudkip, and Piplup can be found in Fountain spring Cave, Riverbank Cave, and Still-Water Cavern after obtaining the Pokédex. On the other hand, Charmander, Cyndaquil, Torchic, and Chimchar can all be discovered in Volcanic Cave, Typhlo Cavern, or Sandsear Cave. Pikachu and Eevee can both be found at Trophy Garden, however, the latter is only available after being named by Mr. Backlot. You can also obtain an Eevee by visiting Hearthome City and speaking with an NPC named Bebe.

To summarise, here are the locations where you can find all 14 beginning Pokémon in Pokémon Brilliant Diamond and Pokémon Shining Pearl:

  • Pikachu: Trophy Garden.
  • Eevee: Trophy Garden and on Hearthome City.
  • Bulbasaur, Chikorita, Treecko, and Turtwig: Grassland Cave, Riverbank Cave, Still-Water Cavern, and Sunlit Cavern.
  • Squirtle, Totodile, Mudkip, and Piplup: Fountainspring Cave, Riverbank Cave, and Still-Water Cavern.
  • Charmander, Cyndaquil, Torchic, and Chimchar: Volcanic Cave, Typhlo Cavern, and Sandsear Cave.

Pokémon Brilliant Diamond and Pokémon Shining Pearl are now available for the Nintendo Switch exclusively. If you’re not sure which version to acquire, compare the main differences between Pokémon Brilliant Diamond and Pokémon Shining Pearl.

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Valorant: How To Play Brimstone?

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Valorant: How To Play Brimstone?

Welcome to our ‘Valorant: How To Play Brimstone?’ guide, let’s jump into it right away. Brimstone, Valorant’s American Controller, is more useful than other Agents. He’s a great selection for helpful players, but how should he be used? Here are our best Brimstone tips.
Brimstone is one of Valorant’s most exciting Agents to utilize. Obvious kills with his Molotov or slow pounding opponents to death with his Ultimate are incredibly fun.
Concerned about how to effectively utilize Brimstone’s many abilities? We got you.

Valorant Brimstone’s abilities

Valorant: How To Play Brimstone?

Three of Brimstone’s abilities allow you to quickly zone opponents into vulnerable locations, while his Stim beacon may assist you and your squad get the upper hand in duels. Here are his skills in detail:

Ability 1 — Incendiary (250 creds): Equip a Molotov launcher. FIRE to launch an incendiary grenade that will bounce twice before exploding when it hits the floor, igniting an area of effect which will damage enemies and teammates when stood on.
Ability 2 — Stim Beacon (100 creds): Equip a disc. FIRE to throw the disc onto the ground, creating an area of effect which, when stood in by Brimstone and teammates, will buff players’ rate of fire by 15% for 12 seconds.
Signature Ability — Sky Smoke (100 creds): Equip a map. LEFT CLICK to select target areas, and RIGHT CLICK to send smokes to the targeted areas. Smokes will obscure vision for 19.75s.
Ultimate Ability — Orbital Strike (7 points): Equip a strike map. FIRE to send an AOE beam of light that will rapidly cause damage over time to all Agents stood in the area.

How to play Brimstone in Valorant?

Valorant: How To Play Brimstone?

Brimstone isn’t completely useless on defense, but he shines on offence. Brimstone is built for taking and holding sites, but not for entry fraggers like Jett or Phoenix. If your teammate dies, you must follow up and trade kills.
Use smoke to block off areas where enemies may be lurking and limit their visibility. They’ll either have to wait 20 seconds for the smoke to clear or move to a less favorable angle. Regardless, learning good smoke lineups is a must.
Opponents retaking the site have one neat attack trick. If you hear an opponent tap the defuse button, take action. Firing an incendiary on top of the spike will scare enemies away, allowing you to detonate it.
On defense, use your stim beacon to boost early trades. By delaying spike placements, you give your team more time to rotate.

Hope you like our ‘Valorant: How To Play Brimstone?’ guide and do leave a comment below if you can.

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Valorant: How To Play Breach?

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Valorant: How To Play Breach?

Welcome to our ‘Valorant: How To Play Breach?’ guide. Breach is a Bionic Initiator Agent who can destabilize the battlefield in a flash. But what makes the Swede unique? Let’s see.
Breach can confront angles that other Agents can’t. The Initiator is the excellent Agent to use if you want to put your opponent on the back foot.
But why is Breach so strong? Where does the burly Agent fit in? We dig in and see whether the ginger-bearded assailant can compete with other Initiators.

Valorant’s Breach abilities

Valorant: How To Play Breach?

Breach’s skills might help you and your squad in practically any circumstance. With such a high-end utility belt, it’s no wonder he’s in virtually every competitive squad. Examine Breach’s powers one by one:

Ability 1 — Aftershock (200 Creds): EQUIP a fusion charge. FIRE the charge to set a slow-acting burst through the wall. The burst does heavy damage to anyone caught in its area.
Ability 2 — Flashpoint (250 Creds): EQUIP a blind charge. FIRE the charge to set a fast-acting burst through the wall. The charge detonates to blind all players looking at it.
Signature Ability — Fault Line (Free; 40s cooldown): EQUIP a seismic blast. HOLD FIRE to increase the distance. RELEASE to set off the quake, dazing all players in its zone and in a line up to the zone.
Ultimate Ability — Rolling Thunder (7 Points): EQUIP a seismic charge. FIRE to send a cascading quake through all terrain in a large cone. The quake dazes and knocks up anyone caught in it.

Breach’s first two powers are aptly named. You and your squad may break through opposing lines when their adversary is crippled or blinded with Aftershock and Flashpoint.
In a round, you must utilize Flashpoint’s two charges judiciously and Aftershock’s one.
Both of them are useful since they can penetrate walls. So long as you know when and where to utilize them (preferably with Cypher’s Spycam or Sova’s Owl Drone), they’re a great tool when visiting a Reactor Site.

Valorant’s Breach gameplay

Valorant: How To Play Breach?

Breach gives you all the utility you could need to help enter a site — or retake one. He can stay back and throw out flashes and stuns to push enemies out of corners, while letting the rest of the team mop up the mess.
That doesn’t mean he’s not self-sufficient on the entry though. With enough practice, you can flash, stun, and blow out corners by yourself without breaking a sweat. Aiming your flashes is key though — you might need to change up where you flash every round to surprise enemies.
Throwing them high might catch more enemies, but it’s easier to dodge. Throwing them on the floor can also work, but it won’t catch as many people out. Once you learn the angles to flash multiple positions though — putting them right on the corner — you can break through onto sites easily.
With the seven meter gap between you and the cast of Fault Line and Rolling Thunder, you have to be mindful of enemies hiding right around corners though. Your stun might pass over them if you use it too close.

Hope you liked our ‘Valorant: How to play Breach?’ guide. Please do leave a comment below if you liked it.

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Rainbow Six Extraction: How to Get Rid of Sprawl

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Rainbow Six Extraction: How to Get Rid of Sprawl

When combating the Archaeans in Rainbow Six Extraction, sprawl is one of the more annoying things to cope with. It’s the black tar or gooey substance that begins to coat all surfaces, even the ground, in missions. It slows you down when you tread on it. They can harm you in some missions as part of the mutations, such as the Caustic Sprawl modification. In Rainbow Six Extraction, here’s how to get rid of Sprawl.

How to get rid of Sprawl in Rainbow Six Extraction

You may get rid of the irritating gunk that gets all over your boots in a variety of methods. To begin, you can eliminate Nests that produce a significant lot of it. When a Nest is destroyed, only a tiny area of Sprawl around it is destroyed. If you complete a Takedown, you’ll wipe off a lot more, allowing you to move around without being slowed down.

Melee attacks

A melee strike will also remove a tiny section of it, depending on where you hit it. This strategy is sluggish, but it has the advantage of not alerting attackers. It’s only a good idea to do this if you’re making a path for yourself to run in if you find yourself surrounded by Archies.

Shooting the Sprawl with your guns

Using your weaponry to shoot at impacted locations is a significantly faster way to clear away Sprawl. You can spray the floor in front of you with an assault rifle, SMG, or LMG to clear most of it and provide yourself with a standard passage. This will, however, come at the cost of your ammunition. If squandering clips is worth it, it all depends on the task you wish to participate in. When shooting at the places with your guns, if the bullets hit too close to a Nest region or if your guns don’t have silencers, you risk alerting adversaries.

Use the React Laser

You won’t be able to use this gun attachment until you reach React Milestone level 25. Before you can even get there, you’ll have to put in some effort. This goes hand in hand with the UV light adapter that came with your firearms from the beginning. The most effective approach to deal with it is to use a laser, which does not use bullets.

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