PS5 latest system update brings auto low-latency support (or ALLM)
One of the PS5’s finest features is now a lot simpler to find thanks to the most recent update. The PS5 feature was covertly revealed by Sony on the official PlayStation support page (opens in a new tab). The statement goes into great detail about the new system update’s features, with auto low-latency support (or ALLM) unquestionably taking center stage. The PS5 update is currently accessible and will download the next time you switch it on. However, bear in mind that the update will use about 1GB of the SSD in your console.
You’ll need an HDMI 2.1 cable and a TV that supports the capability in order to run ALLM on the PS5. Go to the Settings menu on your PS5, then select Screen and Video, Video Output, then ALLM. When you load up a game, your TV will automatically transition to its auto low-latency mode if you set the ALLM setting to Automatic.
For PS5 gamers, auto low-latency mode has the ability to change the game. Many of the best 4K TVs available support it, and by turning off any display-enhancing settings you might have on your TV, it can significantly reduce input lag. Despite the fact that Sony has been releasing PS5 updates at a rapid pace this year, ALLM was actually quietly released along with the addition of variable refresh rate functionality (or VRR). With the help of this technology, the PS5 can increase resolution while maintaining a consistent framerate, creating a clearer image and more responsive gameplay.
Auto low-latency and VRR are fantastic capabilities, especially in multiplayer games where every millisecond counts. But it’s a great thing for any game that depends on quick, accurate controls. On Xbox Series X|S consoles, both ALLM and VRR have been accessible since the consoles’ release, however, PS5 users were regrettably kept in the dark for a while. Thankfully, if you have a TV that supports them, both functions are now usable on Sony’s top platform.