Pokemon Unite features a variety of graphical options. Here’s how to get the TiMi MOBA to run at 60 frames per second.
Pokemon Unite has finally arrived on the Nintendo Switch after months of anticipation. Despite the fact that the MOBA will be released on mobile devices in September, the Nintendo portable edition has a surprising number of graphics possibilities.
On the portable device, those aiming for the smoothest performance can even get 60 frames per second. This guide will walk trainers through the steps they can take right now to access the free-to-play game quickly.
In portable mode, Pokemon Unite operates at 30 frames per second by default. While in battle, the free-to-play title even displays your system frame rate in the top left corner of the screen, which is actually quite useful.
Thankfully, Nintendo Switch owners do not have to settle with the lesser setting, as the game’s settings options, which can be found in the menus, allow them to achieve 60 frames per second.
We’ll go over the quick and easy steps to running Pokemon Unite at 60 frames per second, as well as the trade-offs users will have to make to get a smooth framerate.
How to play Pokemon Unite with 60 FPS
Step 1: When you’re on the primary home screen of Pokemon Unite, tap the X button. This will open a side menu with a number of options. Scroll to the bottom of the page and click “Settings.”
Step 2: Your cursor will automatically be on the System Settings tab after you enter the System menu. “Frame Rate” will be the very first option. Then press the A key.
Step 3: A notification will appear informing you that the new adjustment is not recommended.” By pressing “Confirm,” the frame rate will be set to “High.”
Step 4: Finally, press the “B” button to exit. If the game prompts you, double-check your settings one last time.
Step 5: That’s all there is to it; Unite will now run at 60 frames per second in your next combat. If you wish to go back to 30 frames per second, simply repeat the instructions above and select “Medium.”
The game runs at 30 frames per second in both Low and Medium modes. And, as previously indicated, the High setting runs at 60 frames per second.
When docked, the game uses the High setting by default, but when in handheld mode, TiMi Studios reduces the frame rate to 30 FPS. This is due to the gadget’s lower-clocked CPU when used on a portable device.
As a result, when playing undocked with the High setting on, the FPS may drop. Trainers who dislike dips should stick to 30 FPS, which is more consistent. In handheld mode, those who are ready to put up with occasional frame dips in exchange for the silky smoothness of 60 FPS can do so. Thankfully, Pokemon Unite provides players with a variety of alternatives from which to choose.