Euro & American Truck Simulator now supports mods in multiplayer
Following the addition of official multiplayer features to American Truck Simulator and Euro Truck Simulator 2, producers SCS Software have now added support mods to both games. They’re games that many truckers customise with their ideal vehicles and decor, so it’ll be fun to show everyone your genuine truck self.
Yesterday’s update 1.42 added multiplayer mod support. When a server is modded, the Convoy mode server browser will warn you and open helpful Steam Workshop windows to download any mods you don’t already have. You can play Convoy with mods that aren’t on the Steam Workshop, but you’ll have to hunt them down yourself.
“We expect a majority of popular modifications to work from the get-go with this update, however, there may be some compatibility issues with others,” SCS say. Unless they are configured to function for everyone, for one, audio mods will only be heard by the user. Some vehicle, trailer, and cargo mods may require further work to appear properly for others.
Convoy currently allows for a maximum of 70 mods per session, though this may change in the future. “We understand that a smaller percentage of our community may use more than this number and we will continue to monitor feedback made across our social media channels to tweak and make adjustments in the future if we see it necessary” The developers explained.
I like the idea of Convoy. I want to keep on truckin’ with my fellow truckatars, but I’ve never tried it. My enthusiasm for tourism in American Truck Sim means I’m great at the America part and terrible at any aspect of Truck. I’d be mortified if my attempts to wedge my truck somewhere odd so I can admire a view ended up causing a huge tailback and trapped other drivers. I’m sorry, I’m sorry, I’m trying to fix it.
The game’s force feedback for steering wheel controllers was also enhanced in Update 1.42. According to SCS, the old FFB was “a collection of artificially built up effects,” while the new one combines parts of those old artificial effects with new centering and friction effects that are “based on real calculations from forces on the first steering axle” as you drive.